(c) Copyright 1992-1995 Steffan O'Sullivan. All rights reserved. No
part of this work may be reproduced in any form or by any electronic
or mechanical means (including without limitation photocopying,
recording, or information storage and retrieval), except under a
limited, royalty-free license as follows:
- Copies of all or portions of FUDGE may be made for your own use and
for distribution to others, provided that you do not charge any fee
for such copies and further provided that each copy contains this
Legal Notice in its entirety, whether distributed in print or
electronically.
- You may create derivative works such as additional rules and game
scenarios and supplements based on FUDGE, provided that (i) such
derivative works are for your own use or for distribution without
charge, or for publication in a magazine or other periodical, and (ii)
you include at the beginning of each derivative work the following
"ABOUT FUDGE" and "DISCLAIMER" paragraphs in their entirety:
ABOUT FUDGE
FUDGE is a role-playing game written by Steffan O'Sullivan, with
extensive input from the Usenet community of rec.games.design. The
basic rules of FUDGE are available on the internet via anonymous ftp
at ftp.csua.berkeley.edu, and in book form or on disk from Grey
Ghost Games, P.O. Box 838, Randolph, MA 02368. They may be used
with any gaming genre. While an individual work derived from FUDGE
may specify certain attributes and skills, many more are possible
with FUDGE. Every Game Master using FUDGE is encouraged to add or
ignore any character traits. Anyone who wishes to distribute such
material for free may do so - merely include this ABOUT FUDGE notice
and disclaimer (complete with FUDGE copyright notice). If you wish
to charge a fee for such material, other than as an article in a
magazine or other periodical, you must first obtain a royalty-free
license from the author of FUDGE, Steffan O'Sullivan, P.O. Box 465,
Plymouth, NH 03264.
You must include at the beginning of each derivative work the
following disclaimer, completed with your name, in its entirety.
DISCLAIMER
The following materials based on FUDGE, entitled [your title], are
created by [your name] and made available by [name], and are not
authorized or endorsed in any way by Steffan O'Sullivan or any
publisher of other FUDGE materials. Neither Steffan O'Sullivan or
any publisher of other FUDGE material is in any way responsible for
the content of these materials. Original FUDGE materials (c)
Copyright 1992-1995 Steffan O'Sullivan, All Rights Reserved.
If you wish to distribute copies of all or portions of FUDGE or
derivative works based on FUDGE for a fee or charge, other than in a
magazine or other periodical, you must first obtain written permission
from:
Steffan O'Sullivan
P.O. Box 465
Plymouth, NH 03264
sos@io.com
ii. Acknowledgements
The author would like to thank Andy Skinner for quality input above
and beyond anyone else's. Andy's contributions over the years have
been both major and profound.
Other valued contributors include Reimer Behrends, Martin Bergendahl,
Peter Bonney, Thomas Brettinger, Robert Bridson, Travis Casey, Paul
Jason Clegg, Peter F. Delaney, Jay Doane, Ann Dupuis, Paul Dupuis,
Brian Edmonds, Shawn Garbett, Ed Heil, Richard Hough, Bernard Hsiung,
John H. Kim, Pete Lindsay, Bruce Onder, Christian Otkjaer, Bill
Seurer, Larry Smith, Stephan Szabo, John Troyer, Corran Webster, and
others on rec.games.design on the Internet.
I would also like to thank, most warmly, Ann Dupuis of Grey Ghost
Games for her strong support of FUDGE over the years. Not only has
she urged me forward with the work when I got lazy, published FUDGE,
promoted it, had FUDGE dice made, and paid my way to many conventions,
she's managed to remain a good friend during this time. If you've
ever tried to push a lazy, stubborn person into doing what they should
be doing, you'll know this is a difficult and usually thankless task.
I'd like to break precedent and actually thank her for it.
Groo the Wanderer (TM) is a trademark of Sergio Aragones, and use of
the name in this product does not challenge the trademark status in
any way.
iii. About the Author
Steffan O'Sullivan is the author of GURPS Bestiary, GURPS
Swashbucklers, GURPS Fantasy Bestiary and GURPS Bunnies & Burrows. He
lives in New Hampshire, U.S.A., and has wide-ranging interests. He
has formally studied history, pre-med, theater and transpersonal
psychology.
iv. Terminology and Format
To avoid confusion, "he, him," etc., are used to describe a player and
PC, and "she, her," etc., are used to describe a Game Master and NPC.
FUDGE is divided into six Chapters, each of which is divided into
Sections. The decimal point in Section numbers is a true decimal.
For example, Section 1.35 comes between Section 1.3 and Section 1.4.
Section headers are denoted four different ways:
X Chapter
- Chapter header (no decimal point).
X.1 Section
- Major section header (one digit after decimal point).
X.12 Section
- Minor subsection header (two digits after decimal point).
X.123 Section
- Very minor subsection header (three digits after decimal point).